Archive for the ‘Blizzard News’ Category

Diablo 3 in Leipzig

Sunday, August 31st, 2008

The European Gaming Convention took place in Leipzig, Germany this year and there has been alot of goodies that came from this convention as far as Diablo 3 goes. No less than 6 different interviews with Jay Wilson has been uncovered with lots of juicy stuff and a whole lot of new graphics, so it was a really action packed event indeed it seems.

The first D3 team interview from the GC is up on IGN and it’s a good read. They spoke to D3 Lead Jay Wilson, and after getting the obligatory art direction question out of the way, they dug into some interesting game functions: inventory, skill use, monster design, health sytems, and more. A quote:

“A lot of people, I think, would say that’s a hallmark of the Diablo series, the potion system. We looked at it and said, ‘No, that just makes the game worse,’” said Wilson. “It doesn’t make it play like a better action game, it just kind of gives the player infinite health. It’s actually a fairly poor recovery mechanic because it forces the designers to design monsters that have to deal with a player that has infinite health. The only thing you can do is have monsters that can overcome that health and essentially one-shot you. That’s not a very interesting monster. It’s actually a horrible monster. But that’s the only option. The design shoehorned the designers into that kind of monster design. So we focused on a health system that actually forces the player to think tactically to recover health from monsters and to put them in some situations where they are low on health but have to walk into an enemy encounter anyway. That makes for a much more challenging encounter but it also makes for a situation where we can design the monsters to be a lot more interesting. We actually can lower damage on monsters. We want monsters to do less damage because we want them to wear you down over time and do things that are challenging in different ways.”

Gamespy has posted their own interview with Jay Wilson. This one is less a conversation about game mechanics and more a standard Q&A, with quotes from Jay about the features we’ll see in Battle.net 2.0, the state of the RPG genre, randomizing level design, D3’s planned financial model, and how D3 might handle PvP. Here are the highlights of the interview, and a quote for good measure:

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BlizzCon is coming

Wednesday, August 13th, 2008

BlizzCon is opening October 10th to 11th in Annaheim and for those fortunate enough to live close enough to attend and the very lucky ones who managed to get their hands on one of the elusive tickets there will be a lot of fun going on, not just for Diablo 3.

For those interested in Diablo 3 however there will be 3 panels to attend and enjoy:

Diablo III Class Design

You’ve witnessed the raw physical power of the barbarian and the terrifying alchemy and diseases of the witch doctor. Now you can learn more about these heroes — and see if any other champions emerge to defend the mortal world.

Diablo III Game Design

Get a detailed look at the design and development process behind the visceral gameplay of Diablo III. We’ll explore the influence previous Diablo games have had, as well as the new and exciting features the upcoming sequel has to offer.

Diablo III – Lore and Art

From lore to spell effects, from creature design to quests — sit down with our writers and artists as they discuss the creative process of building Diablo III’s rich world of Sanctuary.

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Diablo 3 art director quits

Wednesday, August 13th, 2008

Multiple sources has already reported this, like StarCraft 2 Forum:

Brian Morrisroe, the lead Diablo 3 Art Director apparently quit last week, according to a statement released by Blizzard to game blog Kotaku. The announcement comes on the heels of criticism from Diablo fans about the style of the new game’s art, but according to Blizzard Morrisroe’s disembarkment is unrelated. Blizzard also stated that the game art would not be changed and that they “are pleased with the look and feel” of the game, and it won’t change after Mr. Morrisroe’s departure.
Still, the timing of the event leaves one to wonder if the Diablo community has offended. Blizzard is now seeking new talent at the Art Director position. It doesn’t look like they’ll have a tough time of it.
Apperently its not something as dramatic as a response to the fans being outraged on the graphics presented so far but rather a carrer change for Brian.
Regarding Brian, he recently resigned to form a startup company “outside the game industry”, which is why we posted about the open position. That change won’t impact the game…we’re really pleased with the look and feel that Brian helped create for Diablo III, and the new person we bring aboard will work with other artists on the team to maintain the art style moving forward.
Whatever his new business will be I wish him the best of luck and say thank you for what you have done so far. There are still a whole lot of us that think you did good.

What Activision Can And Can’t Change About Blizzard

Friday, August 1st, 2008

A post regarding what Activision can and can not change about Blizzard has been posted over at Kotaku.com where they sat down with World of Warcraft game director Jeffrey Kaplan:

The development talent at Blizzard now has a new publisher and parent in Activision Blizzard. If you ask the developers, they’re enthusiastic about the change. “All game development is still completely within our Irvine headquarters,” World of Warcraft game director Jeffrey Kaplan told Kotaku during our sit-down today. “There’s no outside influence at all in the development of Diablo 3, StarCraft 2 or WoW.”

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Diablo 3 Questions and Answers

Tuesday, July 22nd, 2008

On the official Blizzard forum PK-No-Smoking has compiled a massive list of questions and answers. Its a long list for sure…

Q: I’m not a Diablo player. What should I be excited about?
A: One of the great things about the Diablo franchise is that it’s very quick and easy to get into. We all play a lot of WoW and it’s a great game but when you just want to spend a short amount of time it’s not always the best choice. So that’s one of the things we think

Q: How large is the dev team?
A: We’re about 50 or 55.


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Diablo film on the horizon

Tuesday, July 22nd, 2008

Shacknews wrote about a Diablo movie on the rise a few days ago and here is the information that seems very promising:

Production company Legendary Pictures will be handling development of an upcoming film based on Blizzard’s Diablo series of action RPGs. Indication of the studio’s involvement came with the listing of Diablo in the “Coming Soon” section of the official Legendary Pictures site.

The news partially confirms a story last month by the Hollywood Reporter, which noted in passing Legendary’s connection to the Diablo film and stated that the screenplay will be scribed by Gary Whitta, whom longtime gamers may remember as the first editor of PC Gamer. Whitta also wrote the series of graphic novels based on Backbone Entertainment’s Death Jr. game franchise, and contributed to the scripts of Epic Games’ Gears of War, Human Head’s Prey, and 3D Realms’ upcoming Duke Nukem Forever.

Legendary previously announced its involvement in a film based on Blizzard’s Warcraft series. Though the movie was announced as drawing from the Warcraft franchise as a whole, the company’s site lists the movie as “World of Warcraft.” The Burbank, California-based studio has produced Chris Nolan’s Batman Begins, M. Night Shyamalan’s Lady in the Water, and Zack Snyder’s adaptation of Frank Miller’s 300.

In 2001, Blizzard successfully filed an injunction against New Line Cinema, demanding the Warner Bros. subsidiary cease its usage of the word “Diablo” as the title of one of its films. At the time, Blizzard substantiated its suit by claiming that it had its own Diablo-related film in the works. New Line released its own work as A Man Apart in 2003.

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Official Diablo 3 forum spammed

Friday, July 18th, 2008

The official Diablo 3 forum seem to have been spammed by a user ironicly called “SHUT-the-FK-up”. From the bottom half of the first page and all the way to page 1000 (yes, thats almost 30.000 topics). It seems to have calmed down now though and some voices are yelling to have this person (bot) deleted along with the spam posts.

So far I have not seen any comment or action from Blizzard though…maybe they are sleeping or at vacation?

The Official Diablo 3 forum spammed
Official Diablo 3 forum spammed

Official Diablo 3 forum spammed

The Official Diablo 3 forum spammed